Microsoft is bringing a new strike-based enforcement program to Xbox, aimed at curbing toxic behaviour among its players. The company outlined its new measures in a blog post, with a systemic diagram that clears up any confusion regarding how punishments will be handed out based on infractions. Based on the severity of the offence, be it using slurs, hateful conduct, or even sending death threats, affected players can now report toxic behaviour, triggering a response from the moderation team, who will investigate the issue. The new system will see players receiving strikes, going all the way up to eight, after which they will be barred from using Xbox multiplayer services like messages and voice chat.
With the previous ban system, it was quite confusing for players as to why some bans were resolved within a day, while others took weeks or even months to settle down. For now, it's a bit unclear how Xbox determines the severity of a strike, but starting now, every player in its gaming ecosystem will start with a clean slate, devoid of strikes. The punishments based on strikes scale in increasing order, with longer penalties issued to those who failed to maintain good behaviour despite being suspended once. As mentioned before, Xbox has released a diagram that best explains this, with things like the use of profanity or cheating in-game amounting to one strike each. Both the first and second strikes will ban you from using Xbox online services for a day, while the third strike suspends you for three days. When it eventually adds up to eight days, players will be banned for an entire year.
Here's how strikes will eventually stack up against your Xbox accountPhoto Credit: Xbox
All strikes stay on your profile record for six
Read more on gadgets.ndtv.com