Following its odd little pre-amble last night, Activision and developer Sledgehammer have given Call of Duty: Modern Warfare 3 the full reveal treatment, sharing first details on its campaign, multiplayer, and zombies mode, alongside a brief look at the game in action.
Call of Duty: Modern Warfare 3, which launches this November, is a direct sequel to last year's Infinity Ward developed Modern Warfare 2, pitting Captain Price and Task Force 141 against recurring antagonist Vladimir Makarov, who continues to extend his grasp across the world.
Starting with its campaign, Call of Duty's familiar cinematic missions will be joined by what Activision is calling Open Combat Missions, which are intended as more open-ended objectives, featuring multiple paths and approaches, that emphasise player choice. These will take place «across the sizeable landscape of a mission's AO » and «adapt to different playstyles», from stealth to run-and-gun action, so «players can truly play how they want.»
Over in Modern Warfare's multiplayer mode, Activision is touting «one of the greatest collections of...maps ever assembled». That starts with the return of all 16 multiplayer maps from 2009's Modern Warfare 2 — Afghan, Derail, Estate, Favela, Karachi, Highrise, Invasion, Quarry, Rundown, Rust, Scrapyard, Skidrow, Sub Base, Terminal, Underpass, and Wasteland — which have been all be rebuilt from the ground up, featuring refinements and modern visuals for 6v6 play.
A mix of brand-new multiplayer modes — a competitive 3v3v3 mode known as Cutthroat is mentioned — and returning options, including Hardpoint and Kill Confirmed, will be playable on these core maps at launch, and Activision is also promising three new Battle Maps — described as
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