Amid a torrent of rumours, Phil Spencer quotes, and Forza Horizon 5's PS5 announcement, another of Xbox's first-party games appears to be fated for a multi-platform release.
Microsoft is currently hiring for a position within its studio The Initiative, which is currently developing a brand new game in the Perfect Dark series.
Spotted by geronimo_73_, the job listing for Principal Graphics Engineer mentions multi-platform development more than once.
Under the heading Responsibilities, one of the points reads: «Optimize and ensure the scalability of the rendering features to support multiple platforms and quality settings.»
Another point mentions meeting performance goals on the «target platforms», plural.
Finally, under Preferred Experience, Microsoft is looking for someone with experience of «multi-platform development».
Perfect Dark was announced at The Game Awards in 2020, and development has apparently been less than smooth.
About a year after announcement, it was revealed that Crystal Dynamics would be partnering with The Initiative on development.
Work began using Unreal Engine 4, but the team has since swapped to Unreal Engine 5.
More recently, Brian Horton, who was creative director on Marvel's Wolverine, moved over to The Initiative to direct Perfect Dark.
We can't take this job posting as total confirmation that the game is heading to PS5, but in our view, the wording used does at least imply it. Given Microsoft's current strategy, it wouldn't be out of the question, either.
What do you think? Would you like to see the new Perfect Dark head to multiple platforms? Does this job listing provide evidence that it's happening? Discuss in the comments section below.
Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games,
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