With the release of the Inhuman Bondage DLC comes the arrival of an exciting character known as the Abomination. Fans of the first game will recognize him from that, especially as he shares a lot in common with his previous incarnation. A man who transforms into a beast at will, Abomination is both powerful and versatile.
Building Abomination isn't too difficult, as you have to choose nine of his 11 skills. That said, synergy is everything in this game, so those final choices will be important.
Though Abomination can certainly be played in other team comps, he works excellently with damage over time, so that's how we'll be building and playing him. Beast's Bile is a fantastic Blight skill that hits ranks Plague Doctor can't, while his Transformed Fiend skills rip through the enemies at all ranks with Bleeds. Indeed, this team comp is better than ever.
Skill
Reasoning
Beast's Bile*
Rank 2 & 3 damage over time is highly efficient; corpse clear
Absolution
Some self-heal and stress management is needed occasionally
Ichor
Single target Blight
Manacles
Utility and combo
Transform*
Mandatory; Bleed RES piercing is relevant
Rake*
The only source of rank 1 & 2 damage over time and an efficient one
Rage
Utility against annoying Execution targets
Maul*
High single target Bleed
Instinct
Disruption, damage, and stress healing all in one
Note thatskills above and below marked with an asterisk (*) should be prioritized for upgrades using mastery points. You don't absolutely have to prioritize them, but it'll certainly make your progress smoother.
There is one pretty classic, well-rounded setup that supports Abomination by keeping some heat off him while offering him tons of damage over time. This comp turns into three heroes lobbing poison at the enemies and slicing them up while the tank shields you.
Hero
Reasoning
Path
Skills
Man-at-Arms
Tank
Wanderer
Defender, Stand Fast*, Bolster, Hold the Line, Courageous Abandon*
Jester
Stress healing, Bleed
Wanderer
Inspiring Tune*,
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