There are a whopping 12 classes in Baldur’s Gate 3, and whilst all of them have a place, they are most certainly not all created equally. Like in any game, some classes rise to the top, and others languish in the bowels of underused irrelevance. It is simply how these things go, especially when classes start to overlap.
This list is going to rank classes whilst giving you a breakdown of why. No classes are bad by any means, but that doesn’t mean they are necessarily good. This should help you form the perfect party and prevent characters from falling behind on the power curve.
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We kick things off with the bottom of the barrel – the underwhelming takeaway of the Baldur’s Gate Universe, the Ranger. This class likes to fight from a distance using bows, it can learn a very niche selection of spells, and depending on what path you take when levelling up, you can even get an animal companion.
The thing is, none of this stands out or makes an impact. Rangers tend to languish at the back of your formation doing gimmick-based nonsense and generally underwhelming every time they fire off a shot. You can pick any other class and instantly improve your party composition.
Not to kick the nature-based classes in the teeth, but Druids also fall flat on their face when compared to most other classes. They have their place (unlike Rangers) which is why they aren’t at the bottom. Druids are all about bringing a mixture of magic and combat to your party, but they don’t quite hit the balance.
Sure, Wild Shape is very powerful and allows the Druid to gain a second pool of HP, but
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