Feats are powerful abilities unlocked every four levels in Baldur’s Gate 3. These can be used to enhance a character in many ways. With over 40 to choose from, players have near limitless freedom to craft not only the perfect character but the perfect party. Deciphering which Feats are worth taking is easier said than done, however.
In this guide, we are going to break down our five favourite Feats. We have tried to keep these as universally powerful as we can, although a few specialised Feats of particular import have made the cut. If you are unsure what to take, one of these Feats will always be a welcome addition.
More Baldur’s Gate 3 content:
5 Best Magic Items In Act 1 | Owlbear Companion | Perfect Pickpocket Guide | Oathbreaker Paladin Subclass | How To Cure Gale
This is the least interesting Feat you can take, but it is also one of the most powerful. For one of your Feats, you can increase any of your attributes by two points. Alternatively, you can increase any two attributes by one point. This might not seem like much, but it could tip your character over the precipice and into a new category of mighty.
Attributes have a massive effect on how your character performs during Baldur’s Gate 3. The higher a stat, the more effective you are. Not only that, but some statistics have a retroactive effect, like constitution. It may not be flashy, but it is a reliable way to directly improve your character.
Short Rests allow characters to heal after particularly gruelling battles. You can typically take two Short Rests before you are forced to take a Long Rest, and managing this supply is pivotal to your success. The thing is, a Short Rest doesn’t heal your characters to full HP. This can sometimes force you to burn
Read more on gameranx.com