All the genres of yesteryear are coming back to life. We've got CRPGs, point-and-click adventures, and, uh, retro LCD games. Yet RTS games—the only noble genre that lets you send entire battalions charging directly into enemy fire because it's easier than coming up with an actual plan—still feel like they're out in the cold. But hey, maybe not for long, because a new one called ZeroSpace hits Kickstarter today and it's got some very lofty goals indeed.
The first game from Starlance Studios, ZeroSpace bills itself as a «a cinematic RTS with an epic sci-fi story where your decisions determine the fate of the galaxy,» and looks like it's going for a novel mix of RTS and cinematic, BioWare-style RPG.
The game's single-player campaign mode will feature all that factional stuff you'd expect from an RTS—four main and six «mercenary» factions, with the latter featuring units but no structures—alongside «branching narratives and RPG elements similar to games like Mass Effect or Baldur’s Gate». That means stuff like interactive dialogues, «40 side story arcs» and even loyalty missions for the hero units.
So good luck navigating that moral minefield. Neither ZeroSpace's Kickstarter nor its press release say anything about getting the bad ending because your strategy entailed feeding thousands of troops into a meat grinder, but I kind of hope it does. Call that the renegade playthrough.
But, lest you fear all this 'plot' and 'narrative' stuff is going to distract from the proper business of developing an inscrutable strategic meta, ZeroSpace is very keen to emphasise its RTS bonafides. Starlance promises all sorts of moving parts: the aforementioned factions plus 14 hero units that provide for «nearly limitless combinations» in
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