ID Software spent most of the 90s inventing and perfecting the FPS genre, with Quake 2 being one of their shining achievements both in terms of legacy and technical prowess. Due to their decade of experience, Quake 2 has a shockingly potent array of weapons, but not all of them are created equally.
That being said, as a general rule, every weapon in Quake 2 has a purpose, and that remained true in the recent Nightdive rerelease, Quake 2 Remastered. In this list, however, we are going to rank them while factoring in raw power and overall usefulness during the main campaign (and its expansions).
For this list, we are not going to include the extra weapons that were included in the expansion packs for Quake 2. Instead, we are going to focus on the core weapon set found in the base game. We are also only looking at Quake 2 Remastered, which means weapons like the Railgun are slightly weaker in this edition.
Finally, we are aware that Quake 2 64 exists with its own weapon quirks, however, these were mostly removed in the transition to the Remastered version. As a result, this list stands as the definitive list (in our eyes) for both Quake 2 and Quake 2 64.
For More Quake 2 Remastered content:
Next Quake | Quake/Doom Mashup | Quake 2 Remaster Has Dropped | Quake 4 Re-Release | Quake 2 Remastered System Requirements | Is Quake 2 On Game Pass? | Does Quake 2 Remastered Have Cross-Play/Cross-Progression? |
The grenade isn’t bad, it’s just outclassed by almost every other explosive weapon in the game. Not only that, it is very slow, making it hard to use during a hectic fight, despite its very high damage. Sure, you can instantly kill most low-level enemies, but so can a bunch of other weapons, and they can do it without the
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