Whether you’re an AC rookie or have been behind the cockpit more times than you can count, everyone can use a quick refresher and guidance on how to attain Human PLUS status. Armored Core VI Fires of Rubicon is the latest in the long-running mech combat series and while there’s plenty that’s brand new to the series, it doesn’t hurt to get a feel for the fundamentals.
Don’t hoard your COAM
Every mission you complete for Walter and the other handlers rewards you with the Rubiconian equivalent of cold, hard cash: COAM. COAM can be spent at the garage to purchase new AC parts and weapons and while it may be tempting to save it all for a rainy day, you’re actually better off using it as quickly as possible to get a broad assortment of AC gear to swap out during mission checkpoints. After all, you can’t buy new gear until you get back to the Garage, so you wouldn’t want to be stuck midway through a challenge sortie and not have the right weapon to bust through an enemy AC’s shields.
Can’t decide on what to upgrade?
If the choice of sixty different right-hand weapons is overwhelming on top of filling out all eleven assembly slots on your AC, it’s best to focus on just half of them to start: Arm weapons, Back Weapons, Legs, and Generator. These four slots will dictate your overall AC playstyle and other pieces like your Arms will dictate how heavy the Arm weapons you can wield and their tracking potential. Similarly, your Legs will affect overall AC weight but also the mobility on the battlefield. If you want to jump around and confuse your enemies, Reverse Joint legs are the way to go.
Destroy the Tester AC for easy cash
While Arena encounters are one of the fastest mission types to clear, the amount of COAM you get from
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