Unlocked after completing Mission 13: Eliminate the Doser Faction, Mission 14: Ocean Crossing is the final level of Chapter 2 in Armored Core 6: Fires of Rubicon. After fulfilling your half of your deal, “Cinder” Carla is finally helping you reach the Intercontinental Cargo Launcher. The approach seems easy enough, but a few of the defense systems in the area might prove more deadly than you realize. With a dangerous boss awaiting at the end of the mission, it might be best to get a few tips on how to close out this short chapter. This guide will provide a walkthrough of Mission 14: Ocean Crossing for Armored Core 6: Fires of Rubicon.
More Armored Core 6: Fires of Rubicon Guides:
Armored Core 6: Fires of Rubicon – Full Achievement and Trophy List | Armored Core 6: Fires of Rubicon – How to Change Weapons, Colors, and More | AC Customization Explained | Armored Core 6: Fires of Rubicon – OS Tuning Explained | All OS Upgrades and Which To Unlock Early | Armored Core 6: Fires of Rubicon – How to Defeat the HC Helicopter Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Strider Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Juggernaut Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Sulla Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Balteus Boss Fight
While there is a bit of a prelude before reaching the encounter, the majority of Mission 14 is the Sea Spider boss fight. Because of this, I’m going to suggest you create your AC build around this difficult boss battle. Two SONGBIRDS Grenade Cannons on both of your Back Units and a 44-141 JVLN ALPHA Detonating Bazooka are great choices as they will provide great damage to both the Sea Spider’s health and
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