Way down in the underground rests the small golem Otto, almost but not quite fully shut down with only the smallest hint of energy left in its core. Whatever used to power it returns one day and with a shudder Otto comes back to life, albeit abandoned and alone in a deep, dark cavern. It revived near giant old machinery that, like Otto, was cold and unused but still functional, if only someone was still around to use it. With nothing better to do Otto sets out to discover what happened to its world, slowly transforming the empty caves into a bustling factory capable of supplying the crystal machine Apotheos with the needed components to expand the boundaries of its world towards some answers.
AutoForge is a 2D side-view adventure-automation game currently running on Kickstarter and it’s got a great demo available on Steam that’s good for a couple hours worth of play. Starting with nothing but a helpful tutorial in the upper-left of the screen that breaks down the basic actions a couple at a time, the golem goes from being alone in the dark to processing a good number of resources in order to fix broken machines hidden in the cavern depths while upgrading the tech-tree. Think automation-Terraria to get a good idea of the basic gameplay, and then things expand from there.
Otto starts off with a useful selection of skills to get around with, from a double-jump and hover ability, the latter being handy for placing machinery in high-up areas, to being able to mine rock, dirt, and minerals and craft them into the necessary devices to bring the cave back to life. Exploring a bit in search of new resources turns up wandering slug enemies, easily dispatched with a few sword hits by switching from build to attack mode, but
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