Starfield players aren't very impressed with the game's outpost-building mechanic, calling it a big downgrade from the settlement building that was in Fallout 4.
At launch, Fallout 4 was a pretty divisive game thanks to its voiced protagonist, simpler RPG mechanics, and a greater focus on combat than any other game from Bethesda. One element of Fallout 4 that wasn't divisive, however, was its settlement building, which let players create their own homesteads with a surprisingly vast number of options, leading to some impressive creations and a ton of variety if you chose to dive into the mechanics.
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Before launch, Bethesda confirmed that Starfield would have its own version of the settlement building, this time called Outposts. Considering how many big promises were made about Starfield before it released and how much depth it seemed to have, many fans hoped that Outpots would improve upon what was seen in Fallout 4 in several ways, or at least match up to it.
That doesn't appear to be what has happened, however, as many fans have expressed disappointment in the Outpost building and its more simplistic mechanics. One very detailed post on the Starfield subreddit from Redditor hellothere564738 detailing why the system is so disappointing has seen a lot of attention and support from other players, making it one of the week's most up-voted posts.
In the post, hellothere564738 starts by noting that they're a big fan of Starfield, calling it "almost perfect", before saying that Outposts were the feature they were most excited about after how well they were done in Fallout 4. They've quickly realised there's a big difference between Starfield and
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