Could you really bring an extra companion with you in Starfield? Yes, but there's a catch.
By Jason Rodriguez on
You might be asking if it's possible to have a second active follower in Starfield. Although you can meet and recruit various crew members and companions, you'd have to be mindful of who you'd bring as, typically, the game allows just one follower by your side at most. However, our guide discusses a method that allows you to have another NPC tag along, so you can have a three-person squad. But there is a catch.
Let's be clear about this: you cannot officially have more than one active follower in Starfield. When you talk to a companion and ask them to join you, that makes them your active follower. Anyone who's been tagging along previously will be dismissed, and they'll return to their assigned ship/outpost or their original location.
However, there's still a bug or exploit that lets you bring another NPC with you, and it's something that veterans of Bethesda RPGs should be familiar with. To do this, you need to find an NPC that tags along for a quest, and you must avoid finishing that quest.
Before we talk about the NPC that's the perfect candidate for this method, let's discuss a few others that aren't as viable:
One of the best options if you want to have more than one active follower in Starfield is none other than Emma Wilcox. You'll meet her if you attempt to join the Freestar Collective Rangers. Here's a quick summary:
You can go ahead and take out the hostiles as part of the quest, but you must avoid completing it. For instance, if you're told to go back to the Freestar Collective's HQ in Akila City, just explore other regions. As long as you don't finish the quest, Emma will stay with you as the third
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