World of Warcraft Classic Hardcore has been live for one week, and Blizzard has shared a number of key stats from the first punishing days.
The top three races created in Hardcore are Human, Night Elf, and Undead. The top three class choices for the generally short-lived characters are Warrior, Hunter, and Mage. When we say short-lived, the average level at Death for one of these Classic Hardcore characters is 10. Blizzard already prepared everyone for their almost certainly inevitable deaths in this new mode, so no one is surprised to hear these stats.
<p dir=«ltr» lang=«en» xml:lang=«en»>#WoWClassic Hardcore has been out for a week and here's all the gruesome data! pic.twitter.com/uKYRA1gtkeFor those who are uncommonly confident in their abilities, the highest level Mak’gora duel is 40, with the winning streak record this week now 15. If you’re dueling others in Hardcore, then uncommonly confident certainly applies. Fact, PVP was the third highest cause of death for players, with the full top five being:
Kobold Miner, falling, player vs. player, Voidwalker Minion, and Wendigo.
Of course, once your first character meets their doom, you can always go back and create another one. Maybe you'll help that average level at death creep up a little bit, but you might want to watch out for fall damage.
We dove into WoW Classic Hardcore recently, and Robin’s impressions of the mode were thatit added something refreshing to playing through Classic again.
Again, the experience is designed to be fun, or intended to be fun, anyway and these are the stats over just the first week of Classic Hardcore. There’s still plenty of time to take your shot, create one or five or ten characters to throw into the gauntlet in a hopeful
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