Armored Core 6: Fires of Rubicon Chapter 2 comes off the heels of the extremely deadly BALTUEUS boss fight at the end of Mission 11: Attack the Watchpoint. Once you’ve overcome this monstrous challenge, the game continues to throw more challenges your way in Mission 12: Infiltrate Grid 086. Taking place in a new region, this mission introduces new factions, enemies, and another challenging boss. This guide will provide a walkthrough of Mission 12: Infiltrate Grid 086 for Armored Core 6: Fires of Rubicon.
More Armored Core 6: Fires of Rubicon Guides:
Armored Core 6: Fires of Rubicon – Full Achievement and Trophy List | Armored Core 6: Fires of Rubicon – How to Change Weapons, Colors, and More | AC Customization Explained | Armored Core 6: Fires of Rubicon – OS Tuning Explained | All OS Upgrades and Which To Unlock Early | Armored Core 6: Fires of Rubicon – How to Defeat the HC Helicopter Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Strider Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Juggernaut Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Sulla Boss Fight | Armored Core 6: Fires of Rubicon – How to Defeat The Balteus Boss Fight
Let’s take a look a the build that you should bring in for this mission. A majority of the enemies found here are fairly simple, but there are a few enemies that could pose a bit of a challenge along with a boss found at the end of the level that has very good defense. Since some of the tougher enemies have armor and the final boss has so much armor you are limited in the places that can actually do damage, I believe it’s good to bring some explosive capabilities with you. Putting the SONGBIRDS Grenade Cannons on both of your Back
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