Blizzard has shared a table for the updated PvP Honor System coming in Patch 1.14.4, which goes live today with realm maintenance in North America.
With the 1.14.4 patch to WoW Classic Era, we’ve updated how PvP ranking works, both in immediate gameplay and via weekly rank calculations.
For those who wish to know the details of how this system calculates weekly ranking, we’ve put together the following overview.Each week during the weekly reset, the system now takes the following steps:
- Convert the player’s total weekly honor points to Contribution Points (CP).
- Find the player’s “expected rank”, given this amount of CP.
- If the player’s “expected rank” is greater than or equal to their current rank, then for each rank above their own (up to a maximum of 4 ranks), they are awarded the difference in CP between each rank above theirs and the next below it, multiplied by the honor change factor for that rank.
- If the player’s expected rank falls below their current rank, they will instead decay.
Please note that in this new system, de-ranking is not possible due to decay that comes from the player doing no PvP in a given week. De-ranking can now only happen if the player is at the lower end of a rank and chooses to commit dishonorable kills while not earning enough positive honor to offset them.
Honor points convert to CP based at different rates between ranks 1 — 6, ranks 7 — 10, and ranks 11 — 14.
Honor points are worth less CP in higher ranks.500,000 honor points is the upper limit for a week, and 500,000 honor points equates to 65,000 CP (Rank 14). 175,000 honor points equals 40,000 CP (Rank 10), and 45,000 honor points equates to 20,000 CP (Rank 6).Each rank has a required CP threshold and an honor change factor.
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