The source of much criticism since its announcement, Red Dead Redemption — the freshly released PS4 port — admittedly isn't as half-arsed as we feared it would be. But at the same time, it's far from the remaster that such a beloved PS3 classic deserves. We've ran through the open world epic's opening hours in order to write this Hands On article, and our impressions are fairly mixed.
Let's start with the positives. First off, Red Dead Redemption has simply never looked this good on a PlayStation console. A significant resolution boost means that the often muddy world of the original PS3 title has been replaced with a much sharper New Austin across the board. The game's art direction is still great, and the improved resolution helps highlight its finer details. It's an attractive release, a whole 13 years after its initial arrival.
The gameplay holds up decently as well. It doesn't quite have the weighty impact of Red Dead Redemption 2 — perhaps a good thing, depending on who you ask — but the shooting still satisfies on a mechanical level. The way bodies dynamically ragdoll as bullets thud into them will never not be impressive.
Cutscene direction, voice acting, story pacing — these are all things that Red Dead Redemption does exceptionally well, even by today's standards. We were sold on the sordid tale of John Marston all over again after just half an hour with this re-release. There's a reason why it's held in such high regard, and we doubt that'll ever fade.
But priced at $50 / £40, it's difficult not to feel as though this PS4 port should be working a lot harder. Outside of the aforementioned resolution boost, there's really not much to write home about. The frame rate's capped at a solid but disappointing 30
Read more on pushsquare.com