The PlayStation 5 is just a few years old now, and after the pandemic, some development studios are just now getting the hang of things for the console. Still, we’ve seen quite a few games released that offer both a PlayStation 4 and PlayStation 5 version. But with Marvel’s Spider-Man 2 release, we’re only seeing a launch on the PlayStation 5. So, much like how Final Fantasy XVI was released as completely optimized for the PlayStation 5, Marvel’s Spider-Man 2 will be another game to test the experience PlayStation 5 consoles could deliver for players. Today, we’re finding out that one developer who worked on the game at Insomniac Games is crediting the PlayStation 5 to provide bigger and better experiences.
Thanks to an interview post from Gamesindustry.biz, we’re finding out that the senior creative director for Marvel’s Spider-Man 2 is crediting the PlayStation 5 as an absolute powerhouse console. Insomniac Games has been quite busy these past few years with releases. Their latest big title launch coming out is Marvel’s Spider-Man 2, in which Bryan Intihar notes that the development team wanted to provide a more grand experience. According to Bryan, they knew that the next mainline installment to the Spider-Man franchise would be developed for the PlayStation 5, and they had a pretty key producer for the game. Mark Cerny helped produce Marvel’s Spider-Man 2, and if that name doesn’t ring a bell, this is the lead system architect for the PlayStation 5.
So, having the extra bit of help and using the power of the PlayStation 5 SSD, the development team knew they could push the envelope. Players will get to swing faster and provide a seamless transition, whether it’s going from exterior to interior or being below ground
Read more on gameranx.com