Sometimes it’s good to try something different. Everspace 2 is my something different. It’s a single-player 3D space shooter looter. Which, to my delicate video gaming sensibilities, sounds absolutely awful. Fortunately, it would seem that I have no idea what I’m talking about. 3D space shooter looters are fun! Who knew, right? Not only that, Everspace 2 isn’t just fun, it’s fun-tastic… You know, I think I’ve spent too much time in space.
Don’t worry if you never played the original Everspace. Apparently, it was a roguelike space shooter looter, which absolutely doesn’t sound like my cup of dehydrated powdered space tea. Everspace 2 thankfully jettisons any roguelike loops and is just a straightforward single-player romp. It plays like Diablo flying a spaceship, basically. You;re cast as the clone pilot Adam. Adrift in a universe at war, Adam must simply survive. He’ll mostly do this by blowing loads of stuff up and stealing lots of other stuff. Fortunately blowing stuff up and stealing other stuff is awesome.
The 3D combat of Everspace 2 is slick and smooth; your highly manoeuvrable fighter darts around asteroid fields, planets, and enemy drones with equal relish. Controls are smart and responsive, ensuring that you always know where in the environment you are – even in the midst of an epic battle whilst doing your third barrel roll in a row. It works so well thanks to an immensely accessible HUD and the fact that many aspects of the camera controls are automated, neatly showing you what you need to see at any given time. The end result is a sense of flight that feels graceful and elegant, that makes you feel like an amazing space ace from the opening credits until the end.
All of this is enhanced by the frankly gorgeous
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