Before we kick off our FM24 review, how about some context? From a certain point of view, you could describe Football Manager 24 as the end of the 'middle years' of FM.
What do we mean by that? Well, you could split the history of FM into three eras: the first incarnation of the game had a 2D match engine; this middle era brought in 3D graphics for the matches; and next up, the developers have already promised that FM25 will be a major overhaul, with a new engine running the show behind the scenes.
Listen to our One More Life gaming podcast — the next episode is about FM!
Indeed, if you've been playing these footy-bossing games ever since the Championship Manager days, you'll be no stranger to the ebb and flow of incremental updates, with each new season bringing notable changes to the fore without breaking the established formula.
When we spoke to FM24's lead designer, Ant Farley, for our One More Life podcast (the episode will be out on Wednesday), he mentioned that the final game of an era — like this one — often ends up as a fan favourite instalment that players stick with for the long term.
Farley even went so far as to call FM24 a 'love letter' to this era of the series. And now that we've had a chance to play it at length, we're pleased to report that we think this love letter will be pretty well received by the fans.
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The bones of the game are very much still what you'd expect. Your inbox will fill up with transfer requests, press queries and injury updates. Your team selection process will
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