is the latest VR release from developer and publisher Fast Travel Games. Players are thrown into the World of Darkness as they explore the various alleyways of Venice in this narrative RPG. Mastering stealthy movements and various powers will be key to surviving these dimly lit streets as a true creature of the night.
Players can expect to be immersed with mechanics that bring the vampirism of to life, such as fully leaning in to take a bite of their next meal. However, as this is first and foremost a stealth-centric game, staying undetected is paramount. Therefore, don’t expect an onslaught of action, but rather an eerie adventure.
While awaiting the highly anticipated release of , players are able to temporarily satiate themselves with There are several aspects that go the extra mile to help create the illusion of nighttime streets in Venice. Many objects are interactable, even if they may not serve a direct purpose, as players can throw plates, open empty drawers, slowly creek open doors, peek down alleys, and more.
Being able to be one-to-one with movements is a big factor for VR, but being able to do something simple you might do in real life helps solidify the illusion. This also aids in the exploration of players — though this is not open-world, small details in like this can help players feel as if there is plenty to see, even in a limited space.
Getting around in incorporates many aspects that make VR fun. Players are able to scale pipes, slither along high ledges, and traverse wires while exploring the World of Darkness. While many VR titles do attempt to include at least one of these various traveling mechanics, it’s refreshing to have so many options in one game.
With all that in mind, there is a point where
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