In the shadowy depths of Middle-earth, a new epic tale unfolds: Lord of the Rings: Return to Moria , developed by Free Range Games and published by North Beach Games, beckons brave dwarves to rediscover the ancient mysteries and face the challenges lurking beneath the mountains. Also, there are female dwarves. With beards.
On the surface, Return to Moria is a great addition to the survival genre, but it doesn’t do anything particularly new…that is, if you’re playing alone. However, if you’re willing to dig a little deeper and can drag a couple of dwarves into the mines with you, it’s an absolute blast.
The Return to Moria begins in Middle Earth’s Fourth Age, about fifty years after the conclusion of the original Lord of the Rings trilogy. We find ourselves separated from a now-graying Gimli Lockbearer and the rest of the company due to a mining accident while trying to blow open the path to Khazad-dûm. Now, possibly hundreds of fathoms below ground, and with no way back, we must go deeper into the Misty Mountains and the oppressing darkness to find a way out.
Even though it is a survival game, Return to Moria doesn’t skimp on the little details that make it an immersive and exciting experience. As I moved forward, the mines slowly revealed themselves: dark, dusty, and ruinous, with a collective of goblin, orc, and dwarf bones littering the stone floors. There was no music, just the sound of my dwarf’s labored breathing and hurried footsteps. Never mind the creaks and whispers that bounced off the rocky walls. That definitely wasn’t a soft explosion in the distance, I just heard. Totally the only living creature down here.
As you could probably guess, that was just wishful thinking. In the aftermath of Sauron’s
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