Skilled Omni-Man players are going to be a nightmare for anyone who loves to spam projectile attacks in Mortal Kombat 1.
By Darryn Bonthuys on
The Mortal Kombat 1 roster expands this week with its first guest character, Invincible's Omni-Man. While he isn't a contender for dad-of-the-year, Omni-Man is a powerhouse who'll face off against Earthrealm's defenders when he lands, bringing with him a unique offense and skillset that emphasizes his Viltrumite heritage.
Previous teasers have shown off some of his hard-hitting offense and a fatality that's straight out of the Invincible animated TV series, and developer NetherRealm has aimed to make this incarnation of Omni-Man as nuanced as his comic book and animated source material from all of the reference material that it had on hand.
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Now Playing: Mortal Kombat 1 — Official Omni-Man Gameplay Reveal Trailer
This isn't the first time that the studio has developed an evil Superman fighting game character--and it won't be the last as Homelander is also appearing in Mortal Kombat 1--but for Omni-Man, the studio came up with some fun ideas to turn him into a rushdown character who is all about speed and offense.
As detailed by NetherRealm manager Nick Nicastro on the Xbox Wire blog, Omni-Man uses his Viltrumite stance to dodge attacks and catch players by surprise. From the starting Viltrumite stance, Omni-Man can execute four unique attacks that each serve a specific purpose and can be followed up with more moves.
«Passively, while in his Viltrumite stance, Omni-Man avoids
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