The developers of Overwatch 2 received heavy backlash after revealing there were new healing changes coming to the FPS without providing much context. They now want to let the fans know this was a mistake, and explain themselves just a bit better in the interim.
Game director Aaron Keller revealed a massive amount of information last week in regards to Overwatch 2 and what's to come later this year, but received a lot of negative feedback on these revelations. Keller mentioned there would be a healing change in the mix, where tanks and damage-doing heroes would be receiving a self-healing buff, similar to the one Support heroes get already but it would be less effective and slightly different.
The community-wide uproar started because it appeared that this would take away from the “there’s no I in team” feeling when playing matches, and make it more about being as good as a player can be singularly rather than working and meshing well together to score a win. More so, these changes could throw off the entire balance of a team, making tanks even more unkillable and overpowered.
Keller took to X to explain the changes just a bit better and make things more clear, as he states,
“It was a mistake to talk about this line change out of context, since it's a part of a much bigger set coming to Season 9. Sorry for that, and I look forward to more discussion around S9 balance changes when we drop more details.”
Keller had previously posted ,
“Clarifying a few things with self-healing. It's one part of a much larger set of changes coming to the game in S9. Internally we're talking about, and targeting some of these changes at damage spikiness in game, the role of DPS in securing kills, and the strength of healing.”
Hopefully this brings a bit more clarity to the Overwatch community for now, and when the rest of the details do emerge it will give everyone a better picture on what to expect from the new balance changes as a whole.
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