With the week Helldivers 2 players just went through IRL, distracted by Sony's regrettable own-goal and subsequent reversal, it should be no surprise that the ongoing Galactic War effort has suffered similarly, with the situation looking worse all the time. Having failed to contain the Terminid Supercolony on Meridian, the Barrier Worlds in the Umlaut System have been lost; Super Earth has shifted its efforts to the wholesale decommissioning of Automaton forces, using the associated scrap to construct a new Strategem.
Previously, the community had the option of unlocking one of two Strategems, depending on which planet it saved first: Choohe or Penta. Players opted to save Penta, securing the RL-77 Airburst Rocket Launcher. Now, for the low price of just 2 billion Automaton skulls, the MD-17 Anti-Tank Mines will be unlocked for general use. Previously, Arrowhead tasked the community with slaying 2 billion Terminids, a feat achieved within just 24 hours. Later, Arrowhead would confirm that the tracker itself was bugged (or a bug); expect significantly stiffer opposition.
Democracy doesn't sleep
To replenish precious supplies of E-710
Are you ready to return to continue the fight against the Automatons? How do you feel about the current state of the Galaxy? Does it seem like things are getting out of hand? Hold fast in the comments section below.
Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the most succulent of PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
many failed major orders these days, guess who's behind this turn of events...
I really like the airburst rocket launcher and use it as much as I can, but the choice to liberate Penta or Choohe was not a good one. You could just immediately start liberating Penta
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