Sorcerers are receiving major damage reduction buffs with Patch 1.4.3 among other changes such as buffs to Fireball and Meteor builds. Patch 1.4.3 will go live on June 17 on all platforms.
Diablo 4 Patch Notes: Patch 1.4.3 Sorcerer Class Overview
Blizzard
Balance Updates
General
Healing Potions
Initial healing increased by 50%.
Light Healing Potion, and s
- Initial healing increased by 100%.
Strong Healing Potion, Greater Healing Potion, Major Healing Potion, and s
- Initial healing increased by 200%.
Legendary Aspects
Barrier Cooldown reduced from 30 to 20 seconds.
Mythic Unique Items
Poison nova now spawns on the enemy instead of the player. - Poison nova damage increased by 50%.
- Shadow explosion damage increased by 100%.
- Maximum stacks of Resource Cost Reduction and bonus Damage increased from 4 to 5.
- This increases the maximum amount of Resource Cost Reduction and bonus Damage from 40% to 50%.
- Divine barrage damage increased by 100%.
Paragon - Stat requirements for non-main stats reduced from 90 to 60 per Paragon Board.
Developer's Note: A classes main stat is the one that increases the damage of all of their skills. For example, Sorcerers main stat is Intelligence, so this change affects their Rare Paragon Nodes that have threshold bonuses for Dexterity and Willpower. The stat requirements to activate any Rare Node increases for each additional Paragon Board you progress through. Some of these nodes that require non-main stats were harder to activate than intended. This change makes it easier to activate these nodes, especially on later Paragon Boards. Sorcerer
Skills
Barrier amount increased from 30% of Base Life to 25% of Maximum Life.
- Duration increased from 3 to 4 seconds.
- Damage Reduction increased from 15% to 20%.
Passives
Maximum Resistance increased from 1/2/3% to 2/4/6%. - Adjusted functionality: No longer excludes Basic Skill casts.
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