Takashi Iizuka, head of SEGA's Sonic Team, wonders how we've come this far without a proper Sonic RPG. It remains a dream, and he is unwilling to commit to anything concrete, yet the thought remains an intriguing one.
In an interview with Good Vibes Gaming (thanks, VGC), Iizuka was asked whether the studio might tackle a roleplaying game in the future. While 2008's Sonic Chronicles: The Dark Brotherhood for Nintendo DS is an RPG, it was made externally by Mass Effect developer BioWare. He responded: «Personally, I like role-playing games. The RPG game format is a lot of fun, and I’ve even thought to myself, ‘You know, for the past 30 years, we haven’t done a Sonic RPG,’and I’m questioning myself, ‘Why haven’t we done a Sonic RPG in all this time?
Quickly returning to earth, Iizuka kept expectations in check: „So I’d like to hopefully work on a Sonic RPG at some point before I retire from Sega. But, you know, that’s just a dream right now; there are no concrete plans at this point.“
As we wait for that potential prospect to percolate, fans of the Blue Blur have other things to look forward to. The upcoming Sonic X Shadow Generations looks legit, and a sequel to Sonic Frontiers is rumoured to be in the works.
Chaos
Gotta go fast again
What would your ideal Sonic RPG look like? Turn-based traditional, or a more modern-style action take? Let us know in the comments section below.
Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the richest, most succulent PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.
A sequel to Sonic Chronicles is the answer, but due to certain legal maneuverings, it's an untouchable property for Sega.
Sonic Frontiers is the first Sonic game I've played since Sonic Spinball back in 1994 or something, but I
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