Paradox Interactive has made the decision to push the console versions of Cities: Skylines 2 even further back — likely into 2025 — in order to meet the stability and performance targets it has set for itself. Detailed in a post on the studio's forums, it's revealed the developer was aiming for an October 2024 release window, but it still has «unresolved issues impacting the game in ways that harm the player experience».
The city builder originally debuted on PC in late 2023, but the launch was marred by considerable performance flaws on the platform. It's said to be in a better place now, letting Paradox Interactive turn some of its attention to the previously announced PS5 version. The company says it will look to issue a new release window next month following a «thorough [internal] review». It continues: «This evaluation will determine whether we can begin the submission process and provide a solid release date, or if further issues need to be addressed.»
Performance problems aside, Cities: Skylines 2 looks to introduce a long list of new features over the base game, which went down a treat on PS4. There'll be new road tools and an advanced traffic AI system to steer the cars using them, as well as city services, extra public transportation options, and different climates to build your dream city in. While these new mechanic enhanced the overall experience, they were lost amongst the issues that plagued the PC version.
Paradox Interactive now appears to be taking its time to make sure the PS5 version doesn't release in the same state. «We understand this is disappointing, and it’s not what we had hoped for either. However, we are committed to keeping you informed throughout this development process, even if the updates aren’t always what we’d like,» the studio then explained.
Have you been waiting on the PS5 version of Cities: Skylines 2? Keep the plans for your dream city cooking in your head for now while teasing them in the comments below.
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