QuakeCon 2024 has seen the announcement and launch of a brand new remaster of Doom and Doom II. A newly combined release of the two classic, genre-defining first person shooters, Doom + Doom II also includes a brand new episode called Legacy of Rust, created in collaboration by individuals from id Software, Nightdive Studios and MachineGames.
Doom + Doom II is out now across Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch and PC – and obviously available via Game Pass. It’s a free upgrade across all these platforms for owners of Doom or Doom II, who can still access previously owned versions of these games – the last remasters arrived in 2019.
Doom + Doom II has been remastered by Nightdive Studios using their powerful cross-platform KEX Engine. This has been the backbone for the studios proliferation of classic game remasters, and has been used for remasters of Doom 64, Quake and Quake II in the last few years.
This enhanced version of these games comes with a newly optimised renderer which pushes resolutions up to 4K and 120fps, depending on the platform and console. There’s also new accessibility options. Deathmatch and co-op play for up to 16 players are available cross-platform – they suggest using room codes to join up – with new rules for level wipes and restarts. Oh, and there’s 4-player split-screen support.
In a similar vein to previous KEX Engine releases, this remaster aims to be an all-encompassing collection, and so it includes:
The Deathmatch map pack includes community creations from from Luis “DX-Chain” Armacanqui, Luca Ciriaco, Ralph “Ralphis” Vickers, Matthew “RottKing” Cibulas, Colton “Arrowhead” Murchison, Andrew “Saar” Bouvé & Joshua “tokyopunchout” Boyle. This new pack compliments the existing 18, bringing the total Deathmatch levels to 43.
All in all, it’s great to see this remaster made, considering some of the fussy awkwardness that surrounded the 2019 remasters – things like the 35fps frame limit, which was patched out months later, and the
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