Hello! Welcome to the 343rd edition of the WoW Economy Weekly Wrap-up!
This week we look at some success stories of early gold making with profession tools and Engineering as well as some great builds for Blacksmiths and Enchanters. We also discuss Artisan's Acuity shuffles and the randomness of Patron Orders and how they might be fixed.
My name is Samadan and I'll be your guide through the World of Gold Making!
Launch Gold Making Successes
Now that we are past the initial rush of Early Access and subsequent expansion launch, tales are starting to emerge from people who focused on gold making and what their strategy was.
u/cohenaj1941 has a great writeup about selling mainly tools and how Engineering has been a great profession. Here are some snippets ...
TLDR
- Took PTO to no-life the early-access release to be there as soon as I could.
- Focused on professions instead of leveling during early access.
- Engineering turned out to be a goldmine! I prepared by playing the beta, did cross-realm trading, and stocked up on old bolts when they were still 1g each.
Given my limited playtime, I aim to maximize profits with minimal time investment. This means being efficient not just in earning, farming, or crafting, but also in leveling. I had no time for remix or building alt armies. So with only two alts going into TWW, I had to make strategic choices, focusing on maximizing gold from a single alt rather than relying on an army of characters.
Engineering: This was the jackpot! Blizzard nailed it with Engineering this time around and it was the best crafting experience I have had in any expansion. There are tons of gold-making opportunities in almost every specialization. Pilfering is probably the best mechanic introduced since the region-wide AH for commodities, connecting old content to current rewards, it even gave you mount parts as a bonus. Most of all the barriers to entry were significant, which reduced early competition:
Release day was straightforward after
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