In last year’s review of EA Sports FC 24, the biggest flaw of the game was how it rebranded from FIFA but changed nothing – a new lick of paint for the lack of a better term. Well, kudos to EA Sports, because EA Sports FC 25 feels like what its predecessor should have been. For the first time in forever, speed demons are punished for trying to outpace the opposition – since this football sim is all about patience and tactics, baby.
While the other modes remain largely the same, the gameplay engine of EA Sports FC 25 showcases a desire to be more authentic to the beautiful game’s spirit and how it’s played in the real world. Sure, some players are naturally faster than others, but the reality is that while Manchester United’s Antony might be quicker than the average defender, he shouldn’t automatically be OP. (He’s only the G.O.A.T. because he’s a human fidget spinner, of course.)
The addition of FC IQ makes it easier to switch tactics within the game, but it’s what under the bonnet, so to speak, where this title shines. The AI players react in smarter ways on the field, learning the opposition’s go-to tactics and moves like pros, and the gameplay removes the ability to turn the sprint button into a finishing move. It’s all about looking for space and adapting if the match doesn’t go a team’s way rather than the sprint-and-pray approach many players used in previous versions of the game. In fact, an on-screen message usually pops up to let the player know that it might be time to switch things up. Free tip: Pay attention to these tips.
The byproduct of these changes is that matches slow down. While this might disappoint those who love the arcade experience, this reform has been long overdue in the series. Not everything needs to be frenetic and a million miles an hour, since football is more than that – look at Manchester City’s Rodri, who possesses the speed of a bread loaf but his other football skills are outrageously good. This change allows EA Sports FC to catch up
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