's sequel is in the works, so it's only natural that fans begin wildly speculating about what features it may contain or how it may improve upon the original. However, while there is a lot of fun to be had imagining which characters may reappear, there is genuine value in suggesting or even discussing potential ways a sequel could improve the overall experience. It's also important to discuss potential influences that could help make the game's sequel even better, including a major comic book.
This article contains spoilers for the Cyberpunk 2077 comic book Trauma Team.
There are already many ways 'ssequel is improving on the first game, but perhaps the most important change it can make is fixing the side quests. To do this, it should look to not only other games — even those made by CD Projekt Red itself — but also other forms of media, including comic books. There are some truly incredible stories that 's sequel could draw from, helping to create memorable and exciting side quests that even rival the main missions.
The comic bookis one of the handful of comic books set within the franchise's universe and is easily the best. It's a very short, yet incredibly impactful work of art featuring the talents of writer Cullen Bunn and illustrator Miguel Valderrama that tells the story of one of 's most underutilized factions: Trauma Team. Originally split into four volumes before being collected into one trade paperback, is essentially a bottle episode, focusing on a new protagonist who's a member of Trauma Team named Nadia.
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The story starts with her attempting to save a platinum member before her entire team is wiped out by an assailant, including her romantic partner, Dodds. After the traumatic event, she's believed to be fit for duty and is sent out with another squad to rescue a platinum member hiding out at the top of a 100-floor
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