It has been over a decade since Blizzard's last major RTS release, and even longer since a new. The genre was once at the forefront of gaming, creating the foundation for the current success of esports endeavors. At the helm of this genre was Blizzard, consistently releasing games that undisputedly improved on their previous successes, moving the genre forward year after year. Despite being past their golden age, Blizzard's last two major RTS releases, and ,still retain a sizable player-base and competitive scene to this day.
An unannounced game is currently in development at Blizzard, and with Microsoft's recent acquisition and its own RTS endeavors, there may be a new Blizzard RTS on the horizon. Regardless, if this next title is a new RTS, it does beg the question of which RTS franchise Blizzard should return to first. While any RTS announcement would be sure to generate excitement, has more to offer to both the genre and gaming as a whole.
There's a reason why, 14 years after launch and four years since active development, is still the most played RTS game on the market. While its relatively common for older RTSs to maintain popularity, as evidenced by the success of remasters like , is an altogether different phenomenon. Not only does it retain the largest playerbase, its engine is still at the peak of RTS design. To this day, it's the most precise, smooth, and generally impressive RTS engine ever made.
The remaster of Age of Mythology: Retold is one of the best in the franchise yet, adding plenty of new and returning features that make it so iconic.
There have been many attempts between 2010 and now to attempt to surpass the game. While still in early stages, is currently being made by a team of ex- developers, but is still grappling with making its engine feel as good as. Put simply, is in no need of a replacement. It goes beyond holding up to today's standards, StarCraft is still setting those standards.
also still maintains a healthy and dedicated player
Read more on screenrant.com