came as quite a surprise when it was announced at The Game Awards 2024, considering that FromSoftware had confidently stated that it wasn't working on. Although it isn't a true sequel, it a spin-off set in a world parallel to the one seen in the original and is set to deliver on a co-op experience that many fans of Soulsbornes have wanted for a long time. In fact, this is the main premise and draw of, being more of a co-op rogue-lite than a traditional soulslike.
It should be noted that Soulsborne games have had online features in the past, with players able to summon others to help with certain sequences or bosses, but these online systems were not conducive to playing with friends for an entire playthrough. It could still be done, but players would have to do sequences twice, once for them, and once for their friend; however, is taking what the seamless co-op mod did for and making it official. Still, playing with a friend might not be as simple as it should be.
Although is already known as the co-op souls game with -like elements, it doesn't allow for two characters to attempt a three-day run. Players can either go it alone or play in a group of three, according to. There is no in-between, and this is a strange choice considering that many players tend to pair up when going through Soulsborne games. FromSoftware games have always been known for making odd choices here and there, but this could be a massive turn-off for players looking to pick up the game with a friend.
A complete run will take three nights, with each day taking roughly fifteen minutes, being forty-five minutes in total.
This doesn't mean that players won't be able to play in a duo at all, as random matchmaking will likely make up the final spot. It doesn't seem like this spot can be made up by an NPC either, since offline play has been described as single-player-only thus far, and players won't have a mimic to carry them. It seems like FromSoftware is trying to encourage random matchmaking and a
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