Although it came as a bit of a surprise, 's development shouldn't have come as a shock considering how big the IP has become after only one game. Before its release in 2022, was one of the most hyped games of all time and went against the grain of other recent releases by managing to live up to the hype. After broke records for gaming expansions, it seems like the IP couldn't be any bigger considering how new it is, yet that doesn't mean the title is flawless.
Before the release of ,FromSoftware fought hard to have the sole rights to (which were previously co-owned by Bandai Namco) and it all makes sense after announcing a spin-off. Despite the change in genre, with being a rogue-lite title rather than a grand, open-world RPG, it shows that FromSoftware is willing to experiment and expand with its latest cash cow. It could also be a chance to right some wrongs from, even if the genres are so different between the two titles.
Even though it is a rogue-lite title, is clearly still a Soulsborne title, with the series' famed difficulty and gameplay formula evident in the initial trailer. The gameplay is perhaps the fastest in the Soulsborne series, provided isn't included, but there are plenty of familiar elements that fans are accustomed to. The Nameless King returns to terrorize players after killing them constantly in, and the Fire Keeper makes a comeback too, likely serving a similar role to the one she had in as a guide of sorts, similar to Melina in .
The Duke's Dear Freja (from ) and a version of the Centipede Demon () also make a comeback in
Female guide characters have been a trope in Soulsborne games for a while, such as the Maiden in Black in The Doll in, The Emerald Herald in , and so on. These characters tend to be well-liked by the community, with Melina acting in this role in, although she leaves a bit to be desired compared to her contemporaries. There is more to her from a lore perspective, and the mystery of who Melina actually is makes her
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