Because the information about is fairly limited at this point, speculation about what the game's story will mean for lore is through the roof. While the director has made it clear that the new game will not change anything from or 's stories, it's also clear that will have an entirely original narrative of its own. Whether sheds any light on the deeper lore of before the Shattering does not change the potential for story to be as rich and developed as its predecessors.
Further, because will include randomized elements such as random map generation, bosses, loot, etc., some may assume this means that the story will also be random at some level, or that the randomness of the game might be a problem for the lore. However, based on FromSoftware's track record with narrative and lore-rich games, there's no reason to believe that 's story won't be an equally deep and interesting branch of lore. It's far too early to write off or dismiss 's lore as irrelevant just because it doesn't directly affect the events of .
Randomized maps, bosses, loot, and enemy placement in imply a degree of chaos that the universe has not experienced. These random elements should not be mistaken for unintentional, careless, or haphazard, especially given the nature of nearly every FromSoftware title in existence. From to to the games — FromSoftware's use of environmental storytelling is at the heart of each of these beloved franchises, with and arguably utilizing it the most effectively. The random maps in will likely still include new clues about this branch of lore.
Elden Ring: Nightreign was announced at The Game Awards, as well as a release window, platforms, the gameplay trailer, and limited story details.
will likely include a complex narrative built around the eight core playable characters and eight bosses, as well as invading bosses, weapon pickups, NPC storylines, and more that has yet to be revealed. Random maps will still contain environmental clues, and may even offer insight into
Read more on screenrant.com