has been a blast so far, as I've plunged into the dark & dystopian world of The Zone for the first time. As a newcomer to the franchise, everything about the game feels fresh to me, and while the dialogues, story, and human NPC encounters have been a ton of fun so far, there's one part of the game that I've found to be pretty annoying.
GSC Game World has done an amazing job of creating a world that pulls you in and surprises you, especially if you don't have experience with the franchise. While exploring these concepts is intriguing and compelling, one of the scariest, most difficult parts of the game often left me feeling underwhelmed by the end of it.
One of the first things I encountered in is a mutant that rushes you right at the start once you enter The Zone and begin the first quest. Although this initial blob-like dog thing called a Flesh is no issue to take down, it's really theinvisible, indomitable Bloodsuckers that really grind my gears. Even before I officially started the main missions and discovered what the Lesser Zone had to offer, I was attacked by a Bloodsucker, and it took a few clips of a fully automatic AK to take one out.
On top of this, Bloodsuckers are invisible and incredibly fast, — making the entire endeavor a lot more annoying. In a game where conserving ammunition is important, and everything from bandages to energy drinks has value, spending 15 minutes killing a single monster isn't totally fun. In one respect, it instantly instills a sense of fear into the player, as indicated by my running away during my first encounter. That said, after a few meetings with these ugly vampiric scoundrels, the horrifying novelty wears off, and I wish there were just a more effective way to take it down.
There are a vast array of around 16 different mutant types in
Other higher-tier mutants like the Poltergeist that throws items at you are also equally difficult and even more bullet-spongy, and it often results in me wasting all my ammunition on
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