It's a new year, and that means a new crop of iconic characters—some more than others—entering the public domain. According to Title 17 of the United States Code, once 95 years have passed since the creation of any «anonymous work, pseudonymous work, or work made for hire,» that work belongs to everyone. There's something beautiful about it: These are the people's works now, to be redistributed and rewoven into new art without the strictures of copyright.
It's the closest thing we have to a utopian ideal in copyright law—an ideal that, if you ask me, is worth honoring. And what greater honor could there be than putting Popeye the Sailor in a bunch of videogames he probably shouldn't be in?
First appearing in 1929 as a side character in the comic strip Thimble Theatre by cartoonist E. C. Segar, Popeye entered public domain on January 1 alongside other historic works like Faulkner's «The Sound and the Fury» and the first English translation of All Quiet on the Western Front. Another iconic comic strip character is joining Popeye in the public domain: Tintin, the swoopy-haired hero of Hergé's The Adventures of Tintin, who also made his debut in 1929.
We're closer than ever to finding out what it would be like to recruit Tintin in a party-based RPG or be the designated Popeye main in your hero shooter of choice—assuming there are game developers willing to make some questionable choices with their creative direction.
Nothing in intellectual property law is without its caveats, however. Only the earliest portrayals of Popeye and Tintin are now public domain works; any design changes and characteristics that emerged after 1929 are still under copyright protection. We watched a similar situation play out last year when the copyright expired for Steamboat Willie, Mickey Mouse's first appearance. While Disney's rodent-in-chief has since been remixed into streamer-fodder horror games and top-down shoot-‘em-ups, you'll notice that those reinterpretations have been careful to
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