Clair Obscur: Expedition 33 has more than piqued our interest over here at ol' PC Gamer, but while Sandfall Interactive's extremely stylish RPG shows a lot of promise, I've gotta admit I was surprised to find out that a live-action movie adaptation was already in the works. The game isn't out until April this year.
Developed by "a small team with an indie spirit", Clair Obscur is set in a fantasy world inspired by the Belle Époque, a French golden age sandwiched between the Napoleonic Wars and World War 2. It's the era that gave us the Eiffel Tower, Moulin Rouge, the cinematograph and Art Nouveau. In Clair Obscur, though, instead of a spirit of optimism about the future, people are desperately trying to avert extinction.
See, once a year, a being known as the Paintress paints a number on her monolith, and then everyone that age «turns to smoke and fades away». She's counting down. And every year, an expedition is sent on a mission to kill her. We'll play the crew of Expedition 33, who all have a year to live, rushing to stop the Paintress before she paints their number.
A strong aesthetic and a premise that is strange but with big, easy-to-comprehend stakes lends itself well to a movie adaptation, I suppose. Story Kitchen must think so, at least. Per Variety's exclusive, the production company—which includes the producer of Sonic the Hedgehog as one of its co-founders—has teamed up with Sandfall to adapt the game. It specialises in adapting videogames and is also currently working on the live-action Tomb Raider show for Amazon, as well as adaptations of Just Cause, Ruiner and Shinobi.
«The game’s compelling narrative and complex characters provide a solid foundation for a cinematic experience that will resonate with both gamers and moviegoers alike,» said Story Kitchen founders Dmitri M. Johnson and Mike Goldberg.
All of Story Kitchen's other projects are either part of an established series, or—in the case of Ruiner—started long after the game came out. But at the
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