doesn't seem to be getting an expansion in the vein of, and as disappointing as that might be, I don't think it's the game that truly needs DLC. A well-made expansion for could certainly be a valuable addition, and I would welcome one just as much as any other fan would. Although a lengthy trilogy provides more than enough room to handle a thorough retelling of without the need for any DLC, proved that further additional material could still be interesting.
Take away, though, and you still have an experience that feels reasonably complete. The DLC served to introduce some character adjustments to Yuffie and provide an easy way to get a handle on her surprisingly complex toolkit, but is capable of handling those challenges on its own, even if it does so with less aplomb. The same can't be said for another modern game, and years after the cancelation of planned DLC, the lack of a complete experience is still a sore spot for me.
I didn't play right when it released — I didn't even have a compatible system at the time — so by the time I got around to it, I was already aware of divisive status within the series as a whole. I was still optimistic, however. The road trip concept and action combat both held significant appeal for me, and I can enjoy a messy narrative as long as there's plenty of interesting material to be found within.
Square Enix will have to curtail its tendencies of excess if Final Fantasy 7 Remake Part 3’s concluding story is going to stick the landing.
I came out the other end satisfied in some regards, but as much as I loved the game's highlights, I can't say that was an overall great experience. Certain aspects of the open-world game design felt bizarrely nonfunctional, and despite watching the tie-in film (or more accurately, the two-hour-long cutscene), the story seemed tonally confused and shockingly incomplete. Some of its biggest emotional gestures didn't have enough material to ground them, and segments like the trip to Altissia had less
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