In case you weren't aware, Patch 8 of Baldur's Gate 3—which is adding 12 whole new subclasses—accidentally got released on the PlayStation 5 for a bit, yesterday. It's since been pulled, and Larian recommends rolling back the patch if you did manage to install it, but that's not stopped theorycrafters from digging into the new goodies.
Typically-speaking, I'd let something like this lie—and I feel obliged to state that all of this is subject to change—but given the screenshots I'm about to cite are being posted to a subreddit of over 180,000 people, I figure the displacer beast is already out of the bag of holding on this one. Besides, as far as accidental leaks go, «getting the majority of your playerbase frothing at the mouth with build-crafting enthusiasm» isn't a terrible outcome.
As for what's on offer? A confirmation that official, non-modded blade cantrips are on their way! In case you aren't familiar with Dungeons & Dragons 5e, let me explain: The «blade» class of cantrips, which includes Booming and Green Flame Blade, are some of the best cantrips from the TTRPG. They permit a bunch of different builds, such as the infamous Sorcadin—but they're also a massive boon to existing subclasses. The Arcane Trickster rogue, for example, benefits massively from them—it's basically free damage.
The real trick is that a blade cantrip counts as a weapon attack, which means you can slap your Divine Smites, Sneak Attacks, Superiority Dice—anything that trips on an attack—over it. This screenshot of Booming Blade even implies that, unlike the TTRPG, Larian'll let you combine it with the Extra Attack feat—though there's every chance that this is just a bug and won't be in the full build because that's, er, busted to the Nine Hells and back.
I won't go over all 12 subclasses' build potential, or we'll be here all day (though user r/_Veni_Vidi_Vigo_ is posting lots more examples). There's some really exciting honourable mentions to get through, however.
The Giant barbarian is
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