Like previous games in the series, has three character classes: mage, rogue, and warrior. Classes determine each character's stats and abilities, and are chosen during character creation. Although they can be further altered through selected skills and specializations, the choice of class is not to be taken lightly. It's expected to be fixed from the very beginning, and like in other games, cannot be changed.
Thankfully, each of 's classes and factions has been thoroughly explored and explained, even before launch. For those who are unsure about their earliest character choices, here's everything to know about 's three available classes.
The first, and perhaps most straightforward, class available to Rook in is warrior. Warrior is the class of steel and shield, relying on physical power and toughness to deal damage and defend its allies. In previous games, warriors have been able to wield a wide variety of melee weapons (swords, axes, maces, shields, greatswords, greataxes, and mauls), and generally wear heavy armor to boost their defenses.
With the forthcoming of the latest instalment in the Dragon Age series, players are wondering if it will arrive on Xbox Game Pass this October.
However, don't think that every single warrior is a generic white knight. At higher levels, warriors can specialize into one of three subclasses: Champion, Reaper, or Slayer. Let's look at Champion first. This is a pretty typical tank class, carrying a large shield and rushing into the heat of battle. Champions have high defense and HP, allowing them to take more hits than rogues. mages, or even unspecialized warriors. Their abilities allow them to resist more damage, or draw enemy attention away from their allies. Champions are closely associated with the Grey Wardens faction, making them perfect for archetypal heroes.
Although each specialization is associated with a faction, a player doesn't have to be a member of that faction in order to use it.
Next is Reaper, which is more like an
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