The Game Awards recently announced its picks for Game of the Year, including some controversial choices. The nominees include some heavy-hitters:,,,, the (a hot topic of debate), and a choice that defies its good but unexceptional critical reception. While the overall response to the game was strong, falls short of where nominees both present and past rate.
As detailed on the official The Game Awards website, 10 percent of the vote comes from fans, while 90 percent of the decision goes to the jury (mostly composed of press and journalists). Based on past years, these judges often favor action-based RPGs with strong narratives — checks these boxes in a major way, plus some. Although it might not be the most obvious choice, there are plenty of reasons why deserves GOTY at TGA 2024.
Regardless of the opinions about 'snomination, there is no denying what the developers at GameScience have accomplished. This being the first AAA installment from the small company sets a precedent for things to come, and the fact the studio scored a GOTY nomination on its first AAA release is an impressive feat. GameScience managed to create something both familiar and novel, combining some of the best elements/features from similarly styled games and improving upon them or reimagining them entirely.
To be fair, the founders of GameScience are former Tencent employees, and the fact that the studio hasn't previously published titles of this scale isn't going to be a major consideration for judges at TGA. But it's worth noting that when started development, Game Science had fewer than 30 employees working on the game, as reported by
Replay value comes built-in with, as seen with the New Game+ mode featured after finishing the game the first time and in the alternate, «True Ending» found after completing a secret area that most won't find until a second replay. seems to be designed with the expectation that players will miss things on their first run, and NG+ provides powerful upgrades and
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