Clerics have many gear to choose from in , whether it be on a good playthrough or an evil playthrough. No matter the subclass chosen, Clerics will always have Radiant damage as a part of their kit, which is the most vital damage type to build into. The amount of interactions that Radiant damage has with armor and jewelry is not to be understated.
The best Cleric items typically feature interactions with applying conditions in order to set up the rest of the party's damage. Fortunately, most of these armor pieces can be acquired before Act 3, meaning that players will be able to utilize the full Cleric setup far longer than many other builds, which typically require powerful late-game items. These items are also phenomenal for 's Act 2, as most enemies are Undead and have a vulnerability to Radiant damage.
The Spineshudder Amulet can be found in Act 2 within Moonrise Towers, looted from a Mimic in Isobel's bedroom on the upper floors. Players must pass a DC 30 lockpicking check in order to get inside, which can be bypassed with high sleight of hand or with spells such as Knock. This amulet has the ability Crackling Resonance, which applies two turns of reverberation when dealing damage with ranged spell attacks.
Scorching Ray is the best spell to pair with this Amulet for maximum Reverberations stacks.
It's important to note that while this amulet does work well, it does not interact with all Cleric spells. The spells must have attack rolls in order to make use of this amulet, such as Guiding Bolt or Scorching Ray. As such, this amulet is not as critical as some other items on this list, and can be swapped out for something like the Amulet Of Misty Step if desired.
The Coruscation Ring can be found in Act 2, in the cellar of Last Light Inn within a trapped chest. The Coruscation Ring has the special ability Arcane Radiance, which inflicts two turns of Radiating Orb on targets that take spell damage while a light source illuminates the wearer. With each stack of
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