Any playthrough of will be filled to the brim with memorable boss fights, but it's possible to make it to the credits without encountering many of the encounters that the game has to offer. Hidden bosses strewn throughout the game can be found by exploring side areas or completing convoluted tasks, and they tend to be just as good as the ones that can't be missed.
Seeking out every hidden boss definitely isn't necessary, but a number provide significant perks that shouldn't be passed up. They also tend to be just as fun and challenging as main story bosses, so some would be worth fighting even without rewards. Whether they drop items that make the hardest main story boss fights easier or reveal fascinating lore, the most important hidden boss fights make the entire experience better.
Getting the hang of Black Myth: Wukong can require some trial and error, but it's not that hard to skip over the most troublesome errors.
The first true secret area of can be found in Chapter One, and it's consequently simpler to access than a lot of later hidden locations. Ringing a few bells found throughout the chapter will do the trick, opening the way to the Ancient Guanyin Temple. It's important to fight the Wandering Wight first, as beating Elder Jinchi removes this other optional boss.
The oversized head of Elder Jinchi might scare some who have already suffered through the Wandering Wight fight, but it can actually be a little more manageable now that the Destined One has more experience in combat. Defeating Elder Jinchi bestows the Fireproof Mantle upon the Destined One, which is especially effective against Chapter One's final boss, setting up a pattern for why hidden areas are worth seeking out each chapter.
One of the earliest bosses you'll face in Black Myth: Wukong is Elder Jinchi, a stoic statue of a man whose heavy-hitting attacks can be hard to beat.
The Giant Shigandang can't be found until the final chapter of, and fighting it requires first finding four Skandhas
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