Difficult bosses are a dime a dozen in , but there's a huge difference between the average challenging boss and the ones that are true punishers. It's easy to grind to a halt for a bit when coming up against a true doozy in the game, and there's no shame in having to step back and re-evaluate before mastering a fight. The path to glory is a slow and steady one, and by the time the game reaches the final boss, dodging brutal attacks will come as second nature.
Although has some memorable fights early on, many of the hardest unsurprisingly appear in later parts of the story. A few of the most challenging bosses aren't actually necessary to beat to complete the game, but overcoming additional challenges can have unique perks along with the general sense of accomplishment.
Black Myth: Wukong's difficulty can seem intimidating, but there's more to the level of challenge in the action game than a focus on punishment.
Chapter Two has some challenging bosses like the Tiger Vanguard, but the final chapter boss of the Yellow Wind Sage definitely takes the cake. This lumbering rodent who carries a Buddha head hits hard, and when he sets down the Buddha head, he gains a surprising agility that pairs those strong attacks with constant movement all around the map. Toss in a whirling dust storm, and it can be a nightmare.
There are a couple of different ways to reach the Yellow Wind Sage, so there's often more to explore in Chapter Two before taking him on at first sight. Finding the secret content in the chapter also helps, but in any scenario, the Yellow Wind Sage is one of the biggest skill checks in the first several chapters of
To defeat the final boss of Chapter 2, Yellow Wind Sage, players must unlock the area to find him, and do lots of combat preparation to succeed.
Yellowbrow is a fight more based on knowledge than anything else, but figuring out how best to approach it can be rough. With a tendency to turn into gold at the most annoying intervals, the fight can
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