offers players a robust and exciting new adventure in the franchise, except this time from the long-awaited and much-needed perspective of Zelda herself. Naturally, fans will jump to get into this as quickly as possible, experimenting with all the possible Echoes, exploring Hyrule once more, and beating the various dungeons. There's a vast amount of content to enjoy, so players will rightfully be wondering whether, once they've beaten the game and seen the credits roll, whether they can hop back in, or if they'll have to start all over again.
Fortunately, there are plenty of great reasons to keep playing, as the extremely positive reviews for outline a wealth of content for players to get stuck into. However, many may feel anxious about needing to wrap it all up before venturing to deal with the game's final boss, which may detract from the overall pacing and flow of the narrative. Luckily, there's a simple answer when it comes to whether players can pop back into Hyrule and continue adventuring once they've beaten the boss.
Players can continue playing after completing the game and watching the end credits. This is common with the games, as they usually want the player to head back in and finish exploring or completing every optional activity, like finding all the Korok seeds in . Luckily, the same is true in, as after beating the game, players are put right back to just before the final boss fight, allowing them to completely ignore it and return to collecting all the remaining Echoes or wrapping up any other side content.
The Legend of Zelda producer Eiji Aonuma reassures fans that Echoes of Wisdom won't be the last game in the franchise to use the top-down perspective.
As there is so much to do in, this probably won't come as a surprise to many, especially to those who are familiar with the series. However, for those who are less familiar, it will likely be a relief, especially as it will allow them to try every compatible Amiibo in. There is a lot more to
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