has various spells to utilize, but one specific spell can help make even the toughest bosses feel trivial. 's spells are arguably the most powerful part of the Destined One's kit after Staff Stances. This is due to the multitude of ways they can be used to maximize offense/defense or to help make up for the lack of one in certain playstyles. Spirits also help in this way, as some are more tuned to attacking, whereas others can be used as temporary buffs.
The first spell players acquire is Immobilize, which freezes enemies in place for some time. This is followed by Cloud Step and Rock Solid, which are mainly counter-attack spells. The former will initiate a strong dodge, while the second must be accurately timed for a parry. Rock Solid has a smaller cooldown but comes with the trade-off of needing perfect execution. 's transformations are also a valuable part of any fight. However, there's one spell that's completely overpowered and makes boss fights easier.
Black Myth: Wukong’s New Game Plus mode, also known as a New Cycle, allows players to carry over a lot of their progress and adds in new features.
A Pluck Of Many is a spell acquired right before the end of Chapter 2 and will slot into the bottom of a player's spell bar. Specifically, it will be given to the Destined One by 's Headless Monk after beating the Tiger Vanguard and traversing the tunnel under his temple. The spell works by creating multiple duplicates of the Destined One to join a fight. These duplicates can either help fight or be used as a means to escape/recover. However, it comes with a heavy Mana cost, so choosing the right time to use it is crucial.
Since it is acquired right before the end of Chapter 2, it makes the spell helpful for any bosses after, especially for beating the Yellow Wind Sage. However, it comes with the caveat of how fragile the clones are, making it harder against bosses with frequent area attacks. Even then, they can help in a pinch with some extra damage or time to
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