The PlayStation 5 Pro doesn't feature any sort of AI-powered frame generation technology due to a few reasons, including timing.
Speaking during their podcast, the tech expert at Digital Foundry commented on the lack of any sort of AI-powered frame generation technology for the PlayStation 5 Pro, saying that it is likely that it wasn't included due to timing, as Sony started work on the chip powering the system before technology in the vein of NVIDIA DLSS 3 Frame Generation was even a thing. In addition, having machine learning hardware by itself may not lead to much, as, for example, machine learning is only one of the elements that make NVIDIA frame generation technology so good. Performance also probably wasn't seen as much of a concern as image quality, thus upscaling to improve image quality was more of a priority. Lastly, if there's any need for frame generation technology, AMD FSR 3 frame generation will likely work great in combination with PSSR.
One thing, however, seems to be certain. The PlayStation 5 Pro's machine learning hardware is only the first step, and it is sure to kick-start Sony's AI research. Even so, it is an amazing starting point that is going to get better over time, based on what happened with the PlayStation 4 Pro checkerboard rendering. Future games will indeed be built around the PlayStation Spectral Super Resolution AI-powered upscaler, and will benefit from it way more than current games.
The PlayStation 5 Pro launches on November 7th worldwide.
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