World of Warcraft's released a limited-time event with stingy rewards and has, after community backlash, massively buffed the rate at which those rewards are doled out—if that sounds familiar to you, it's because Blizzard's now done it four times in the past year.
First off, there was Plunderstorm, a limited-time event which eventually eased up on its grind. Then there was Mists of Pandaria: Remix, a limited-time event which eventually eased up on its grind. Then there was the pre-patch event before The War Within, which eased up on its grind, but rather quickly, rather than eventually—and now we're here once more. A limited-time World of Warcraft event has eased up on its grind. Time is a flat circle.
The anniversary event drew anger for being stingy with its rewards because, for some unknowable reason, players aren't able to unlock daily sources of bronze celebration tokens (with which they'll grab rewards from the event) without earning 100 of them from weekly sources first, which would have (originally) taken the better half of a month. This would usually be the part where I theorise as to why Blizzard would do this, but I've, uh—I've genuinely got nothing, I'm scratching my head so hard that I've unlocked a new tier of baldness. Don't worry, Blizzard released a $90 dinosaur in the store, though!
Luckily, that's all changed. As posted to the forums by community manager Linxy, Blizzard's buffing Bronze rewards from basically every source by a massive amount. Zone activity weeklies, for example, have gone from rewarding a wimpy one token to rewarding eight. Kicking Queen Ansurek in her thorax now rewards fifteen tokens, up from three. Here's the full list of new rewards:
As mentioned, this marks the fourth occasion in which Blizzard has low-balled the rewards for their events—which I do think are a good thing, on the whole—and sheepishly fixed them immediately after. And, look, I do sort of get it. WoW players can be piranha-like in their ability to swarm into any
Read more on pcgamer.com